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All 6 art Reviews


Sketch - Rain-forest dweller Sketch - Rain-forest dweller

Rated 3.5 / 5 stars

Very neat stuff there. This is just my opinion, but I feel like your work could benefit from some more dynamic lines. Your figure could be accented by lines that vary in thickness, but still have some edge to them. One artist I can think of off bat would be Juan Doe (Legion of Monsters) and Nick Roche (his work for Transformers). Something you could try for kicks is doing just the line work with no shading, making a copy of it, and try using some sharp/bold shading to really make your subject pop out and the background complement it. You already have the right idea with what you have here with the lighter shading in the bamboo and the heavier pen lines on the foreground. Invest some money in some gray scale markers and practice making your work really POP on the page. Good job!


Atrocious-Softness responds:

Ooh :o
I'll consider it, thanks :3


The Good, The Bad and The Ugly The Good, The Bad and The Ugly

Rated 3.5 / 5 stars

I really enjoy the style and feel you used for this. Gives off a good gritty feel without being too intense or overbearing. I'm a little wary of how you went about the line work here and there, but you were still able to capture the likeness of the characters which is a plus. Overall great job!


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Ninja Turtle Commission Ninja Turtle Commission

Rated 2.5 / 5 stars

It was hard for me to distinguish the figure of Leonardo from the rest of the background with this. I'm guessing you prefer to use a shading technique for your work, but it doesn't help if you don't give your piece good dynamic contrast. You should study other artist who have know how to use dynamic lighting in their work to help bring the subject material to life. To give you a direction for that, the Spawn comics and various Batman/Dark Knight comics typically used high contrast between the shadows and highlights in a way that still has the figure shadowed in darkness, but not consumed by it that it's hard to see. Additionally, consider perspective and the angle you're viewing the subject. If you're looking down at a subject, consider how you can make that exciting. If you're looking up, consider how the angle changed how you draw the figure. If you're looking straight on, consider where the horizon line is and how you make the benefit your piece.

Put in a little more work, and this will be an outstanding illustration.


NullBoss responds:

Hey, thanks for the crit, I understand and appreciate what you're saying. As you an see I'm still learning with a lot of things, the whole background was a learning experience for me, also what yu mentioned about dynamic contrast is true, it's something I'm going to have to look into to try and improve my work.

Just another step on a long journey! Thanks for taking the time to view and comment! :D


Mewtwo Mewtwo

Rated 2.5 / 5 stars

I can see you have the form down, and you understand your shading, but I would suggest you try to clean up you line work and try to keep your colors within the figure. I'm not sure if your style is suppose to look sloppy, but your work would benefit from a little more time put towards upping the quality because you have the right idea, you just need to execute it. So keep working hard and you'll get it!


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Bowser - Issue #0 Concept Bowser - Issue #0 Concept

Rated 4.5 / 5 stars

It's nice to see another person that isn't making fan art or some girl with big tits and ass just to get easy creds because of guys who get boners to cartoons. There is originality oozing from this that makes me excited see what that comic will be about, so big points for you there. Maybe you could clean up your line work a bit and tighten up your coloring so that it looks a little better. Over all, this look like an awesome psychedelic trip that I want to take once issue #1 comes out, so good luck and great job!


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Big Zams Big Zams

Rated 5 / 5 stars

XD AHAHAHAAHHA oh my! This is brilliant! Absolutely brilluant!